![]() "Rock 'n' roll" - Pentatonic Major and Blues hybrid scale. Also referred to as the Pentatonic Minor Blues scale. Based on the natural Minor scale, but with two omitted notes (the 2nd and the 6th).īlues - The par excellence scale choice for blues. Pentatonic Minor - One of the two most common five-notes scales. Based on the regular Major scale, but with two omitted notes (the 4th and the 7th). Pentatonic Major - One of the two most common five-notes scales. Harmonic Minor - A Minor scale that differs from the Natural Minor by containing two instead of three flattened notes. Melodic Minor - A Minor scale that differs from the Natural Minor by containing one instead of three flattened notes. ![]() Sometimes written as Natural Minor to distinguish it from other Minor scale categories. Bb Minor is sometimes written as Bbm in shortened form. The Bb Minor scale are connected to the key of Bb Minor (B flat Minor), they contain the same notes. Minor - One of the most common scales, containing seven notes. ![]() The Bb Major scale are connected to the key of Bb (B flat), they contain the same notes. Major - One of the most common scales, containing seven notes. Scale charts in pdf (The Guitar Scale Collection eBook) › Explanations Bb Major Bb Minor Bb Melodic Minor Bb Harmonic Minor Bb Major Pentatonic Bb Minor Pentatonic Bb Blues Bb Rock 'n' roll Bb Ionian Bb Dorian Bb Phrygian Bb Lydian Bb Mixolydian Bb Aeolian Bb Locrian Bb Dorian Bebop Bb Mixolydian Bebop Bb Whole Tone Bb Half Whole Diminished Bb Whole Half Diminished Bb Spanish Bb Gypsy Major Bb Gypsy Minor Choose from the categories below for fingerboard diagrams and supplementary information.
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![]() Due to his pretty-low Stun resist for a miniboss, trying to Stun him is usually the best way to approach the fight. The Collector can be denied to summon to a Stun on Turn 1 before he can act. Otherwise, it will usually buff a Collected Highwayman (4x) or just use Head Rush. It has a significant bias to buff or heal the Collector, with 2x and 5x chances respectively. The Collected Vestal normally has a 2x chance for either its buff skill Headache or its stress attack Head Rush, and a 1x chance for its healing skill Headstrong. Head Games has a 2x chance to be used over Head Knocker, which has no biases towards targeting. The Collected Man-at-Arms can only use its guard skill, Head Games, if there is at least one other Collected alive aside from itself it will almost always guard either the Collector or a Collected Highwayman. He is guaranteed to use it if there are no Collected Highwaymen, or if no Collected are left.Īside from Collect Call, the Collector will also use Show Collection and Life Steal, with a slight bias towards Show Collection.Ĭollected Highwaymen have only one skill, Headhunt, which can target any position, with a 3x higher chance to target marked heroes.The chance increases to 9x if there is 1 Collected left. ![]() He has a base 3x chance to use it if there are 2 Collected left.The Collector has specific chances to use Collect Call the fewer other enemies there are: Only one Vestal and Man-at-Arms can be alive at any time, while Highwaymen are limited to two. There is a 3/7 (~43%) chance to spawn a Collected Highwayman, a 2/7 (~28.5%) chance for a Collected Man-at-Arms, and a 2/7 (~28.5%) chance for a Collected Vestal. The Collector is guaranteed to use Collect Call on his first turn, spawning a combination of Collected Highwaymen, Collected Men-at-Arms, and Collected Vestals. ![]()
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